Video games
Kevin Cunningham
Book summary
A useful introduction to video games as an industry rather than simply a pastime, showing the many specialised workers, skills and educational routes involved in making them.
Explore
Type a book, author, topic, idea or reading experience.
Find a Book
Scan the ISBN, scan the front cover, or type what you know.
Combine filters when useful. Values show what a book addresses, not what it endorses.
Clear filtersRequests, popularity, awards and recommendations—not just age. A list is a starting point, not a suitability verdict.
Popular themes
Type to search the full theme index.
Fresh mix gives you a varied selection that stays steady while you browse, so returning from a guide does not reshuffle the page.
Kevin Cunningham
A useful introduction to video games as an industry rather than simply a pastime, showing the many specialised workers, skills and educational routes involved in making them.
Jessie Hartland
A lively account of how dinosaur bones become a museum display, this book connects prehistoric life with modern work. Its strongest feature is the collective effort: discovery, excavation, movement, preparation, curation and exhibition all receive attention.
Russell Freedman
A lively introduction to Franklin’s changing roles, from printer and experimenter to civic organiser and statesman. It presents a broad historical journey supported by period images and reference material, with perseverance and inventive thinking prominent in the portrait.
Clive Gifford
A lively, visually supported introduction to what AI is, how it can be used and where it appears—from games and art to homes, space and the human body.
Sally Symes and Stephanie Warren Drimmer
A broad, browsable introduction to everyday science and the natural world, built around children’s questions. Its mixture of concise answers, visuals, fact boxes and matching activities supports dipping in rather than reading straight through.
Jen Bryant
A visually rich biography about how Peter Mark Roget’s love of words and lists developed into the thesaurus. It combines personal history with ideas about language, organisation, medicine, invention and learning.