Games and real-world consequences
Nick follows clues into a fantasy adventure game, but gang involvement makes the quest dangerous.
Book details
Gillian Cross - Author
This is a youth-centred story about fantasy play becoming entangled with real loyalties. Its main interest lies in Nick’s difficult choices as pressure from family, gangs and friendship makes the boundary between a game and danger increasingly uncertain.
Book Brief
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Sign in for personalised guidanceThis is a youth-centred story about fantasy play becoming entangled with real loyalties. Its main interest lies in Nick’s difficult choices as pressure from family, gangs and friendship makes the boundary between a game and danger increasingly uncertain.
Nick follows clues into a fantasy adventure game, but gang involvement makes the quest dangerous.
Nick is instructed to undertake a quest involving betrayal and must decide which side he is on.
Nick must consider not only where his loyalties lie but also what sort of person he wants to be.
The story includes danger, gang involvement, an undercover quest and a demand involving betrayal.
This is a grounded book brief while Suitabook strengthens the analysis: the current material supports only a cautious reading; another book-specific source is still needed.
Anything not established here remains open; it is not being treated as absent or safe.