Exploration and quest
The three companions search the southern jungles for the legendary lost city of Mendip and must continue through dangerous conditions.
Book details
Philip Caveney - Author
A quest fantasy built around exploration, prophecy and peril. It combines jungle survival, a warrior tribe and an enemy group, comic touches and supernatural danger, moving the trio through dangerous encounters towards a lost city and an enemy who cannot be killed.
Another brilliant and thrilling adventureSebastian, Max and Cornelius are off on their most hazardous adventure yet. Deep in the dense jungles of the south they are searching for the legendary lost city of Mendip when their quest is rudely interrupted by a savage attack by a band of Gograth - armoured apelike beasts.Rescued by jungle girl Keera, they are taken to the village of the Jilith, a primitive tribe of warriors, who are themselves locked in a grim struggle for survival with the Gograth. Sebastian's arrival has been foretold in an ancient prophesy which states that the elf-Lord and his two companions will rid the Jilith of the curse of the Gograth forever. And if Sebastian, Max and Cornelius can achieve this Keera herself will guide them to the Lost City.But first our heroic trio must brave savage battles, hazardous journeys, attacks by fierce beasts and some of the worst jokes in history. And what's more when they finally reach their destination, they have to contend with The Night Runners - the most terrifying foe they have ever encountered; a foe that simply cannot be killed... because they are already dead.
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Sign in for personalised guidanceA quest fantasy built around exploration, prophecy and peril. It combines jungle survival, a warrior tribe and an enemy group, comic touches and supernatural danger, moving the trio through dangerous encounters towards a lost city and an enemy who cannot be killed.
The three companions search the southern jungles for the legendary lost city of Mendip and must continue through dangerous conditions.
Prepare for repeated peril: a savage attack, battles, dangerous journeys, fierce beasts and conflict between the Jilith and Gograth. The Night Runners are presented as especially frightening because they are already dead.
This is a grounded book brief while Suitabook strengthens the analysis: the current material supports only a cautious reading; another book-specific source is still needed.
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