Learning through game creation
Readers use code blocks to modify Minecraft and create mini games through structured projects.
Book details
Sarah Guthals - Author
Guthals, Sarah, Ph.D. - Author
Ph.D. Stephen Foster - Author
A hands-on introduction to Minecraft modding that connects coding with game design. Readers build projects in stages, moving from a simple Spleef game towards more complex game projects and multiplayer play.
Modding allows players to customize Minecraft through code. The projects in this book teach your player how to modify the game by using code blocks to create mini games. The projects use LearntoMod (provided as a 60-day trial download with the book), a platform designed specifically to teach young students how to modify Minecraft. Projects include: Create a Spleef Game - get started with a single-player, single-level game, build a Monster Arena - moves readers on to multi-level game playing, capture That Flag - finishes with a multi-level, multi-player game based on the classic capture the flag' game.
Book Brief
Sign in to see how this book fits your child and family preferences.
Sign in for personalised guidanceA hands-on introduction to Minecraft modding that connects coding with game design. Readers build projects in stages, moving from a simple Spleef game towards more complex game projects and multiplayer play.
Readers use code blocks to modify Minecraft and create mini games through structured projects.
The projects move from a single-player, single-level game to multi-level and multiplayer games.
The activities include a Monster Arena and a capture-the-flag game, so families may wish to discuss how competition, opponents, and game rules should work in the worlds being created.
This is a grounded book brief while Suitabook strengthens the analysis: the current material supports only a cautious reading; another book-specific source is still needed.
Book information
Limited information
Anything not established here remains open; it is not being treated as absent or safe.