Leadership and responsibility
Twink is elected Games Fairy and must lead the Fledge team, despite finding the role difficult.
Book details
Titania Woods - Author
A magical school adventure about Twink’s enthusiasm for Fledge and the demands of becoming Games Fairy. It may suit readers interested in friendship, school life, sport and learning what leadership involves.
The thirteenth fabulous book in this magical and addictive Glitterwings Academy (the most glimmery fairy school ever!) series Twink is delighted to be back at Glitterwings Academy for her fourth year and is thrilled that she can see the school Fledge field from the window of Bluebell Branch. Twink adores the high-speed fairy sport and is a talented player, but even so, she is amazed when she is elected as the new Games Fairy. However, she soon discovers that being Games Fairy and leading the Fledge team is a far from easy task . . .
Book Brief
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Sign in for personalised guidanceA magical school adventure about Twink’s enthusiasm for Fledge and the demands of becoming Games Fairy. It may suit readers interested in friendship, school life, sport and learning what leadership involves.
Twink is elected Games Fairy and must lead the Fledge team, despite finding the role difficult.
Twink adores the high-speed fairy sport and is described as a talented player.
Pay attention to how Twink handles being elected and leading the team. The central interest is likely the gap between being talented at an activity and managing its wider responsibilities.
This is a grounded book brief while Suitabook strengthens the analysis: the current material supports only a cautious reading; the book’s treatment of its main themes is not yet firm enough.
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